Counter Strike With Raytracing?
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CS:GO with raytracing. What would it be like? I answer the question that nobody asked.
0:00 - Intro
3:31 - RTGI on Safehouse
7:49 - Raytraced reflections
9:30 - Sound?!
9:46 - CS:GO's existing 'raytracing'
10:15 - Greanade demonstrations
10:57 - Conclusion
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