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GodotCon 2020 Brussels livestream day 2

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Livestream from the second day of GodotCon 2020 Brussels on Tuesday 4 February, 2020.

Timestamps for the talks:

2:04 - Using a RigidBody or a KinematicBody for my character? by Marcel Admiraal
54:00 - Blockchain in games by Bojidar Marinov
1:16:10 - Functional programming and applications on GDScript by George Marques
3:44:15 - Using Godot to make a 3D game as a hobbyist: getting the project done by Aurélien C.
4:15:10 - Reloading Escoria: making adventure games under Godot great again by Julian Murgia
5:26:10 - Demos by the community

The talks will soon be uploaded as separate videos in higher quality, stay tuned :)

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