[KING’s RAID] Development Announcement from King’s Raid PD
Description
Raiders!
We hope many of you are excited about the Orvel’s Foundation Day Anniversary Day which is March 5th!
As we celebrate another milestone we think it is a great opportunity to look back at 2019 and also have a glimpse at the future plans for 2020.
King’s Raid PD will unveil for you many brand new Content we are working on! Are you excited?
Quick, have a look!
迎接3月5日(四)奧勒貝爾建國紀念日,
我們將公開PD對[[Development Announcement from King's Raid PD - 2019 recap and 2020 plan]所發表的開發發表視頻。
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- Content -
1. Introduction from the producer 0:00
2. What 2020 means to King’s Raid? 0:54
3. Looking back on 2019 2:07
A. Things we should’ve taken care of 2:12
B. Unkept promises 2:59
(1) Almost no benefit in raising Team Levels 3:57
(2) Increasing the Unique Weapon/Unique Treasure gain to close the gap between new & existing players 4:50
(3) Color change feature for contents such as Costume/Hair/Skin 5:42.6
(4) Buffing or reworking unpopular Artifacts 6:59
(5) Fairy System 7:42
(6) Housing System 8:41
4. Replies to our players’ feedbacks 9:49
A. Feedbacks about Soul Weapons 11:40
(1) Acquiring and enhancing Soul Weapons 12:28
(2) Game is unbalanced due to Soul Weapons 14:20
B. What is up with the balance? Magic Type is too strong! 16:37
C. Costume release seems biased 19:20
D. Client is too heavy and unstable! 20:34
5. Direction of development and plans in 2020 21:41
A. New content: Shakmeh update (end of March) 22:26
B. New Hero: Xerah (end of March) 24:36
C. New System: Guideline system (end of March) 26:14
D. Reducing the difficulty of Legendary Gear acquisition (May) 27:14
E. Team Comp Save system by contents (May) 28:28
F. Dark Lord Kasel and Fallen Frey Update (June) 29:25
G. Chapter 10 Update (August) 29:56
H. Improving the early/mid phase of the game so new/returning players can settle in faster 31:44
I. UI Improvements 32:57
6. Conclusion 33:41
Chinese Sub (Traditional)
- 目錄 -
1. PD介紹 0:00
2. 對王之逆襲來說,2020年所代表的意義是?0:54
3. 回顧2019年 2:07
A. 未能顧及而留下遺憾的部份 2:12
B. 無法遵守的約定 2:59
(1) 隊伍等級上升所伴隨的效益過低 3:57
(2) 為了縮短新舊玩家間的差距而增加專屬武器/專屬寶物獲取量 4:50
(3) 新增時裝/髮型/膚色等顏色變更的功能 5:42
(4) 提升幾乎沒有在使用的神器的功能或是重新製造 6:59
(5) 妖精系統 7:42
(6) 建造系統 8:41
4. 對於玩家意見的答覆 9:49
A. 靈魂武器相關建議 11:40
(1) 關於靈魂武器的獲得與強化 12:28
(2) 關於靈魂武器所造成的平衡崩壞問題 14:20
B. 請調整遊戲內的平衡,魔法屬性會不會太有利了?16:37
C. 請公平地推出英雄的時裝 19:20
D. 遊戲伺服器負荷太大而且不穩定 20:34
5. 2020年的開發方向性和計畫 21:41
A. 新項目:沙克梅更新(3月底) 22:26
B. 新英雄:潔拉上市(3月底) 24:36
C. 新系統:里程碑系統更新(3月底) 26:14
D. 降低傳說裝備獲取難度(5月) 27:14
E. 各項目的欄位儲存系統(5月) 28:28
F. 新增魔王凱瑟、墮落芙萊兒(6月) 29:25
G. 新增第10章節(8月) 29:56
H. 為了讓新手/回歸玩家能夠快速適應遊戲而改善初期/中期階段 31:44
I. 改善UI 32:57
6. 結語 33:41
*Please note that all images displayed in the video are drafts (work in progress) and not present in the game currently. They are subject to changes upon release.
#KINGsRAID #OrvelFoundationDay #DevelopmentAnnouncement #NewContent #2020Update #NewHeroes #RaidBoss #Shakmeh #Xerah #Evan #Chapter10 #DarkLordKasel #FallenFrey
#王之逆襲 #奧勒貝爾建國紀念日 #奧建日 #2020版本更新 #新項目
#新英雄 #戰役BOSS #沙克梅 #潔拉 #魔王凱瑟 #墮落芙萊兒 #第10章節
#王逆 #KR #手遊 #RPG手遊 #手機遊戲
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