The Curse Master PURE F2P CLEAR (Day 182 of log in)
Description
Andaria L ~ Formless Chroma | Miracle of Khons | Unfaltering Oak
Yin-Yin ~ Sage's Mercy | Victory Chant | Brave Autumn
Aurelia ~ Omniscient Blaster | Victory Chant | Brave Gourmand
Yin-Yin ~ Sage's Mercy | Victory Chant | Brave Autumn
Tilith ~ Vesper Argentum | Vrana's Calling | Gilded Aegis
Kaneki F ~ Chrysalis Zeta | Ragnarok Edict | Brave Fairy Lv.2
This was a much faster clear than my previous The Curse Master video because I made the following optimisations to it.
Featured tactic: Shard fill tactic (Used on turns 6, 10 and 16)
Turn n: Andaria UBB, Kaneki & Tilith SBB, Aurelia OD, Aurelia BSBB, Auto all
Turn (n + 1): Aurelia UBB, Auto all
Auto order 1: Yin-Yins spark consistently at mid left and top left at order n and (n + 1) respectively. Andaria uses her UBB on this auto setup so her order is 1. Input these settings into project sparkle and done.
Auto order 2: Similar to auto order 1 except that it is Kaneki UBB
Improvements in technique:
I realised that phase 2 would require two uses of DBB in order to burn down the HP asap due to the ever so annoying amnesia effect. This would be possible if I were to fill enough shards by phase 2.
However, I would also need to use 1 DBB on phase 1 just to make things faster. This means that I would need to generate a lot of shards without sacrificing too much damage. This is done by using the shard fill tactic I mentioned earlier only on the turns with the idols.
I swapped Dragonbane on Yin-yin with Sage's Mercy and equipped Brave Autumn to make up for the loss of HP. As you can see, her HP is just enough to survive [ Blaze ]. This increase in damage allowed me to kill phase 1 faster and at the same time generate enough shards for phase 2.
Phase 3 was done by starting off with the shard fill tactic on turn 16. I think using Aurelia's UBB on turn 17 actually did help a bit with the survivability. Turn 18 was Kaneki's UBB followed by Aurelia's DBB, giving my two Yin-yins all the buffs they need to deal a lot of damage. Turn 19 was the last turn where Kaneki's UBB effects were active so thankfully I cleared the mission on turn 19.
Some tips:
You don't actually have to rush phase 1 like I did, I was just doing it to achieve a faster clear. You can DBB on phase 1, just make sure you have enough shards for phase 2. Also beware of the attacks every 2 turns such as dire hit. Those are pretty deadly without evasion.
Phase 2 is just praying to RNG. If full amnesia hits you, then your run is over. (Unless you're lucky enough to have Mist Synergy)
Phase 3 is deal as much damage and as quickly as possible to get the run over with.
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