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Top 10 Next-Gen Games Countdown! (Preloaded Podcast)

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This week, Jackson and Josh list the next-gen games for PS5 and Xbox Series X that they're most excited for. Plus, they talk through PS5 first hardware impressions, and Jackson goes hands-on with Watch Dogs Legion. Don't miss it!

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0:00 Intro
2:03 Quick question
4:56 Out this week
6:57 Review roundup
10:08 PS5 Teardown
17:59 PS5 impressions
22:03 Ghost of Tsushima Legends and update 1.1
25:03 Watch Dogs Legion multiplayer
29:56 Quick hits
32:23 Watch Dogs Legion hands-on preview
35:58 Top 10-6 next-gen video games countdown
40:49 Top 5-1 next-gen video games
55:55 What we're playing
59:18 Mail bag - email us at [email protected]
1:03:07 Outro

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Cyberpunk 2077 is an upcoming action role-playing video game developed and published by CD Projekt. It is scheduled to be released for PlayStation 4, Windows, and Xbox One in November 2020, Stadia by the end of the year, and PlayStation 5 and Xbox Series X/S in 2021. Adapted from the Cyberpunk franchise, the story takes place in dystopian Night City, an open world with six distinct regions. Players assume the first-person perspective of a customisable mercenary known as V, who can acquire skills in hacking and machinery, an arsenal of ranged weapons, and options for melee combat.

Cyberpunk 2077 is being developed using the REDengine 4 by a team of around 500, exceeding the number that worked on the studio's previous game, The Witcher 3: Wild Hunt (2015). To assist with production, CD Projekt launched a new division in Wrocław, Poland, and partnered with Digital Scapes, Nvidia, and QLOC. Cyberpunk creator Mike Pondsmith was a consultant and actor Keanu Reeves has a starring role. The soundtrack features music by Marcin Przybyłowicz and several licensed artists. Various adaptations have been or will be produced, including a comic book series, card game, and an anime.

Cyberpunk 2077 is played in a first-person perspective as V,[14] a mercenary whose voice,[15] face, hairstyles, body type and modifications, background, and clothing are customisable. Stat categories—Body, Intelligence, Reflexes, Technical, and Cool—are influenced by the character classes that players assume, which are NetRunner (hacking), Techie (machinery), and Solo (combat). The perk tree branches into melee, blades, handguns, shotguns, rifles, sniper rifles, hacking, two-handed combat, assassination, "cold blood", engineering, and athletics. V must consult a "ripperdoc" to upgrade and purchase cyberware implants; black markets offer military-grade abilities.[14][16][17][18][19][20] The rarity of any given equipment is shown by a coloured tier system.[21] V can take cover, aim, run, jump, double jump, and slide.[22][23] Melee strikes can be dealt with close-combat weapons.[17][24] There are three types of ranged weapons, all of which can be customised and modified—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets).[25][26] Ranged weapons are equipped to ricochet bullets in a target's direction and slow them down in bullet time. Four types of damage can be inflicted and resisted—Physical, Thermal, EMP, and Chemical.[16][20][27] Weapon use increases accuracy and reloading speed, which are manifested in character animations.[28] Gunsmiths repair and upgrade weapons.[17] The game can be completed without killing anyone,[29] with non-lethal options for weapons and cyberware.[5]

The open world metropolis Night City, California consists of six regions—the corporate City Center, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica, and industrial Santo Domingo. Its surrounding area, the Badlands, can also be explored. V navigates these locations on foot and in vehicles, which are subject to either a first or third-person view. In autonomous cars, V can more easily engage in gunplay.[14][21][27][30][31][32] Pedestrians are vulnerable to vehicular collisions.[26] Depending on the location, law enforcement may be alerted if V commits a crime.[33][34] Radio stations are available to listen to.[35] The full day-night cycle and dynamic weather affect the way non-player characters (NPCs) behave.[25][36] V owns an apartment and a garage.[17][37]

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