An example of why Godot is (currently) bad at 3D
Description
Godot article on collision shape: https://godotengine.org/article/godot-31-will-get-many-improvements-kinematicbody
Godot KinematicBody documentation: https://docs.godotengine.org/en/3.1/classes/class_kinematicbody.html
Github Issue: https://github.com/godotengine/godot/issues/18433
PhysicsBody source code: https://github.com/godotengine/godot/blob/master/scene/3d/physics_body.cpp
Failed Battle Royale game in Godot: https://www.reddit.com/r/godot/comments/8yryod/a_failedunfinished_3d_battleroyale_made_in_godot_3/
Music by LAKEY INSPIRED
https://soundcloud.com/lakeyinspired
https://www.youtube.com/channel/UCOmy8wuTpC95lefU5d1dt2Q
Thanks for watching...
Gonkee
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